Lys and Ruka's Magical Bag · public · first seen
While playing, watching, and working on the game, I found some things I wanted to improve, so I've added and fixed a few things.
- Added a new floor layout: "Rooms & Corridors."
- Enemies that are far away now explore the dungeon instead of following their normal behavior.
As a result, only some enemies will attack you from a distance.
- Enemy HP is now shown as a single HP bar. Its color and length change based on the enemy's max HP.
- When you have 3 or more of the same item in your bag, hovering the cursor over one of them now makes the panels of the matching items glow.
While moving an item, the items that don't match are slightly dimmed.
- Picking up the small MP recovery items dropped by weapon attacks no longer shows the amount recovered.
- Fixed parts of the weapon enhancement calculation that didn't work as intended.
- Fixed an issue where floor generation could sometimes leave gaps in the walls.
- The game now works with a controller that is plugged in after the game has started.
- Fixed an issue where items obtained by breaking a Twin SS could sometimes multiply through Memory Coffer–related processing.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1944141 | 1370612565609917234 | — |