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Patch notes · published by the developer

v1.5.95

On Steam

New Skill: Boomerang

  • New skill Boomerang has been added to the default skill pool, so there are more skills to pick from right from the start.

Starting Characters

  • New games now start with two characters unlocked: Archer and Mage, so new players have more choice from the first run.

Go Endless

  • You can now keep playing in Endless after winning a Normal run: the result screen has a new Go Endless button.

Quality of Life

  • New Skip Chests option in the in-run Tab menu: chests no longer pop up a window. They stack up in the corner of the screen so you can open them later.

  • Big numbers in Endless are now shortened with suffixes like T, Qa, Qi and so on, so they don't get too long to read.

Performance

  • When FPS drops very low in Endless, the game now automatically reduces skill particles.

  • When FPS is very low, enemy animations are also skipped to keep the game running smoothly.

Skills

  • Reworked the evolution of Phantom Knight.

What's Next: Version 1.6

  • This is the last update before 1.6. Version 1.6 will bring new characters and new skills, and maybe a new game mode.

  • I'm also thinking about adding Difficulty X as the final difficulty of the game. I'm not sure yet if it's needed, so if you'd like it, please leave a comment.

  • 1.6 will also rework leaderboard scoring, so repeating one single build is no longer the way to the top.

  • I've received a lot of feedback about reworking some characters, and I'll put those changes into 1.6 as well.

  • There may still be small updates before then for performance or quality-of-life fixes, if needed.


Thanks for playing! If you find a bug or have an idea, send it through Phoenix Post or share it in the Discussions.

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v1.5.95 · Pixel Survivors : Defense build 26480623 · SteamPeaks