Build 26480557

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Infinite Rails · v0.7.3, public · first seen

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Major update · published by the developer

Version 0.7.3

On Steam

✨ Features

  • Added 754 "Brejlovec" locomotive - two working cabs, wipers, per-cab batteries, its own engine sounds and liveries
  • Added GNR 1906 passenger coach
  • Added real mirrors on the 754, ChME3, GNR coach and BD coach
  • Added volumetric light beams for train headlights and lamps
  • Added engine temperature, real fuel consumption and better engine start and horn sounds on all diesel locomotives
  • Added 43 houses with gates and railings
  • Added wooden and brick stations, a pendant lamp and a station lamp
  • Added procedural platforms and railings, dragged along the track
  • Added platform canopies
  • Added station props - benches, a trash bin, a vending machine and an ATM
  • Added many new bridges, built as procedural objects, and railings for bridges
  • Added catenary masts
  • Added road sidewalks and standalone sidewalks
  • Added new track pieces - 15° crossing, wyes, three-way switch and double slip
  • Added a train table to the guide comparing all trains
  • Added a DirectX 11 / 12 switch and an Ambient Occlusion option in graphics settings

🔧 Tweaks

  • Inventory redesigned - no more tabs, a tree column on the left and 8 tiles per row
  • Locomotives are sorted by power and show their nicknames
  • Ambient occlusion is back, without affecting terrain and ballast
  • Parallel track tool shows length, radius and speed
  • Map can be panned with WASD and the arrow keys
  • Cab desk can be resized
  • Chat window now sits above the cab desk
  • Alerts grow to fit their text
  • Locomotive depots 2 and 3 have stronger lights
  • New players start at the server's spawn point, and /setspawn uses global coordinates
  • V60 regulator wheel moved and dragged vertically, new hose holders
  • Derailed locomotive hides the desk, and any key leaves the view

🐛 Bug fixes

  • Fixed a full-screen crash on Windows - the game now defaults to DirectX 11 and borderless full screen
  • Fixed far players not seeing cargo loaded by a crane
  • Fixed the derailer throwing trains the wrong way
  • Fixed the lantern on the wrong side of distant switches
  • Fixed slip switch arrows pointing the wrong way
  • Fixed headlights showing as blobs on UI glass
  • Fixed brake sparks
  • Fixed the tutorial step counter overlapping its bar
Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
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