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Patch notes · published by the developer

Day 1 Patch Notes - v0.4.6

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Patch Notes - v0.4.6

Hey everyone! First of all, thank you for the incredible launch. Thousands of you jumped into Pionero Capital this week, and we’ve been reading every review, forum post and bug report.

Here’s our first patch:Employees & Automation

  • Couriers and stock managers now automatically refuel and repair their vehicles, taking two minutes and charging the business account.

  • Reduced excessive phone notifications when your company scales up to many orders per minute.

  • Players can now use vehicles and workstations assigned to employees, without having to cancel their current task.

  • Fixed a bug where vehicles were shown 'unavailable' after their assigned employee had resigned.

  • Buildings can no longer be sold while employees are assigned to them. You will have to transfer them to another facility or fire them.

  • Employees now stop tasks linked to buildings you no longer own.

Properties & Interface

  • Added Glass Office and Peluka Tower to the Properties app.

  • Fixed several translations.

  • Added flyers to the Print Supplies storage filter, allowing you to craft them with employees.

  • Clicking an order now toggles its map pin instead of opening a separate page.

Controls

  • Fixed remapped arrow keys controlling the phone instead of moving your character while the phone was open.

  • Fixed number keys not registering correctly on AZERTY and other keyboard layouts.

Orders

  • Fixed orders appearing at the wrong location when scaling companies.

Interactions, Furniture & Vehicles

  • Corrected the space required to place beds.

  • Fixed an issue where trashs could not be moved/used.

  • Fixed sleeping positions on high-end beds.

  • Purchased vehicles now spawn in an available parking spot. Purchases are blocked if none are free.

Visuals & Audio

  • Smoothed out abrupt character animation (such as sleeping and NPC sitting anims) - smoother transitions.

  • Added property images for Glass Office, Grand Depot, Peluka Tower, and Piolink.

  • Fixed an issue where Peluka Towers would fail to load on certain conditions.

  • Fixed several visual issues around the world.

  • Fixed the volume of Server II, III sound effects.

Other Fixes

  • Made corrections to the credits.

What’s next

Our priority for the coming days is stability and polishing what you’ve been reporting. Once things are solid, we’ll share our Early Access roadmap!

Thanks again, and let us know if you find a bug or have a suggestion - Drop it in the forums, we’re there reading every day. Happy company building!

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