Chlorophyter: Herbal Assault · public · first seen
Chlorophyter has officially been ported to the Ikemen 1.0 engine. This new engine will make it a lot easier to add new game modes and features in the future.
This was a surprisingly big endeavor, as a ton of the code needed to be completely overhauled. There maybe some minor graphical errors still in this build. Please report any issues you may have. Major changes
ROLLBACK NETCODE! Online play now has the option for rollback. You can even adjust the rollback to your hearts content.
Victory screens now have a wider variety of win quotes.
Victory screens render differently. While they look mostly the same, Ikemen 1.0 handles the victory screen differently, so these were re-coded from scratch. There still may be some issues rendering text. Please report any problems.
Fixed missing portraits on some characters.
removed the glitched "Congratulations" screens on Mission mode.
removed VS screen on Boss battles
Fixed text rendering on Key/controller config screen
Fixed issue with some character portraits not rendering on the VS screen.
fixed issue where characters would sometimes be given the wrong pallet when selecting the same character and color.
fixed issue where certain pallets would instead render the default pallet.
Removed the unintended shadows from all the weather effects.
fixed alignment on some of the health bars.
Lowered Needlepoint's health from 900 to 800
slightly reduced the corner push effect by 0.5
Made Dreadwood police weather effects a little more strictly.
Fixed an issue where a plants would get lost in a liminal space when selecting a random stage.
| Depot | New manifest | Previous manifest |
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| 3488481 | 6589099223090278409 | — |