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Patch notes · published by the developer

SpellChain Patch v1.0.2

On Steam

Hey there,

Thank you to everyone who has grabbed a copy of SpellChain and played over the past 24 hours! 2000+ sales is more than I ever expected!❤️

This is a small patch to mostly fix bugs that have been found since launch:

  • Dying with unique items in your inventory no longer causes them to be lost

  • Reduced the cost to respec your stats

  • Changed player spawn point on Wyrmsday at the Farm

  • Slightly increased max HP of the King

  • Max player level is now shown next to your current level in your inventory

  • Fixed a bug causing the King to occasionally get stuck mid attack

  • Fixed a bug causing some vendor items not to spawn

  • Fixed a bug causing the tower cellar door to not open despite having the key

  • Fixed a bug causing the disguise's effects to persist when not equipped

  • Fixed a bug causing item icons to occasionally not disappear when rearranging your inventory

  • Fixed a bug causing the modifiers of the Pulse spell to not reset after being cast

  • Minor UI fixes

  • Added a frog

Happy Spellchaining!

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