Build 26473461

build

WORKS: Motorsport Factory · experimental, public · first seen

PICS live
2
Branches
2
Depots changed
—
Download delta
01:46 UTC
Time · UTC
Patch notes · published by the developer

Changelog Game 0.2.79

On Steam

Bug fixes


- Fixed newly hired staff appearing at neighbouring buildings instead of arriving through an accessible factory entrance.
- Fixed repair menus being hidden behind other controls in the car overview.
- Fixed demolition markers and unfinished jobs remaining after their equipment had already been removed, including when loading existing saves.
- Fixed test sessions being abandoned when the car could not reach the circuit. Bookings now wait for access to be restored and explain the blocked route.
- Fixed mechanics leaving at closing time before recovering cars from test sessions.
- Corrected the driver’s seating position in karts during test-track running.
- Fixed race-session incident text being cut off, including at larger text sizes.

Performance


- Reduced staff artwork loading and memory use by loading character bodies and outfits as needed.

Miscellaneous


- Rebalanced race-fuel suppliers so every supplier offers a lap-time improvement over standard fuel, with premium fuel providing the largest benefit.
- Supplier comparisons now show lap-time effects more clearly and use consistent Prestige wording.
- Added a warning when a loose chassis cannot be moved because equipment storage is missing, with a shortcut to the required equipment.
- Clicking outside the car overview no longer closes it accidentally. Use Close or Escape to dismiss it.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
51194026415030192847540404—
5119403372055753540652477—