The game is now again playable in multiplayer, and should be smoother and more reliable too, thanks to the revamped physics replication!
Packed also some other QoL goodies and fixes.
New Features & Improvements
- Netcode improvements - Reworked physics state replication with the aim to solve pops and improve latency. The game should be much smoother when played online.
- Improved targeting - It is now possible to target derelicts and rocks on the map, filter objects by type, and select specific objects from a cluster.
- Mouse Y inversion - Added an option in input settings to invert mouse Y axis.
Bug Fixes
- Multiplayer bugfixes - Fixed a whole bunch of issues and regressions, manifesting in multiplayer.
- Fixed PoIs descriptions - Updated descriptions of various points of interest to match the lore.
- Fixed mailboxes replication - Fixed a few bugs in the mailbox system, on which all the in-game communication between entities is based.
- Fixed market prices replication - Tradin orders are now properly updated and replicated to clients when playing online.