Endless Void: Idle Tower Defence · public · first seen
Hey everyone!
Thank you so much for the fantastic support, reviews, and bug reports since launch. I have a quick hotfix rolling out today addressing a few community-reported issues:
Augment Selection Fix: Fixed an issue where rapidly clicking or double-clicking an augment card could trigger multiple registrations or grant an unintended bonus tier on a single pick.
Menu Input Debounce: Added interaction locks to reward cards and modal windows during transitions to prevent accidental rapid double-inputs.
Leaderboard Sync Polish: Behind-the-scenes improvements to score syncing reliability and backend data integrity.
General Stability: Minor performance optimizations and under-the-hood fixes.
Thanks again for all the feedback and suggestions. Keep them coming in the Community Hub, and happy defending!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4710801 | 7257129995066115066 | — |