Build 26438255

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A Place for Every Potion · beta, public · first seen

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Patch notes · published by the developer

Update 1.3.4

On Steam

Fixes only this time. New features and bigger changes come after this one.

  • Full labs run smoother. The frame rate no longer falls as much as your shelves fill up, most of all with the whole room in view. Nothing looks different.
  • Labs that don't add up get put right. In rare cases, like a crash or power cut in the middle of a pour, a lab could end up with too little of one color and too much of another, and then it could never be finished. The game now counts the liquid every time a lab loads and fixes it by itself: missing liquid goes into empty beakers, the ones in your hand first, and extra liquid comes out of the Essence Separator, the vats or the beakers. Labeled potions are never touched.
  • The save move from 1.3.2 is safer. A power cut or computer crash right after your save moved to your account's own folder could blank some of the moved files. Now every copy is on the disk before the game starts using it.
  • Quicker pours into the Essence Separator. A bottle now pours its top color in one quick go, 0.7 seconds at most, instead of taking longer the more of that color it holds.
  • Essence Separator handles are easier to aim at. The spot you aim at is bigger and stays in place while the lever swings.
  • Finished potions come to your hand. Take one off a shelf of its own cabinet and it now goes to your hand if there's room, not the apron, so Ringed Labels can show which potions that cabinet is still missing.
  • One hidden achievement is easier to get. What took three hours now takes one.

Thanks for the feedback! 🧪

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Update 1.3.4 · A Place for Every Potion build 26438255 · SteamPeaks