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Patch notes · published by the developer

v1.0.4 Update

On Steam

Changes

  • Gadget and wall sounds can now only be heard within about 10 floor tiles. Tik's detection alert still reaches you anywhere on the map.
  • Off-screen "!" markers now only appear within that same hearing range (gadget triggers, wall hits, gadgets taking damage or being destroyed, walls breaking, cracked walls collapsing).
  • Magrik now plays a warning sound while arming, and Detrix while its fuse burns, so you can tell they're about to go off even out of sight.
  • Magrik now makes a sound when it fires.
  • Slowed enemies and players now show a slow marker above their heads.
  • Slok now glows and hums while it is slowing enemies.
  • You can now open the Codex from the pause menu while playing.

Fixes

  • Fixed enemies walking around outside the outer walls to reach another entrance when their entrance was blocked.
  • Fixed Hargu attacking targets inside from beyond the entrance tunnel. Gadgets can no longer be placed on entrance tiles; you can place them starting from the tile in front.
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