Life of a Thug · public · first seen
v0.18 is out: the biggest update since launch. The most common feedback was "there's nothing to do but mug people". This one is about that.
NEW THINGS TO DO
- Daily jobs: three every day. A counted one (rob, sell, haggle, talk) and two in the city: collect a debt, run a courier errand or pick up protection money. Each one has its own colored ring on the map. Finish all three for a bonus.
- The big job of the week: scout the target by day, get intel in a bar, gear up, then go in at night, crack the safe (three locks, twenty seconds) and stay free for 90 seconds. Gas station first, the supermarket and the bank as your name grows.
- Real estate: buildings now cost 3,000-7,000$, pay their profit every morning at 08:00 and can be upgraded twice. Your buildings get a ring on the map and a line in the newspaper.
- Respect levels open things up: a third daily job, bigger heist targets, buying buildings, a contact at the station.
- Clothes matter: change your look while wanted to shake the cops, and a police uniform or a sharp suit draws less heat.
- Shops have a real day's stock at fair prices, restocked every morning.
A BETTER START
- A guided first day with five goals and small rewards.
- Your objective is always on screen.
- One quest log for everything (J or K): story, quests from people, first-day goals, jobs, the big job.
- The fortune teller's hint marks the person on your map.
- Calmer first two days, a shorter first jail stay, fairer sentences and bail.
- Easy mode in the settings: half the police, less heat, short jail, half bail.
A NEW LOOK
- Every window redone: quest log, market, real estate, settings, save screen, results, menus.
- Dialogue box redone: answer with 1-2-3, Space or Enter to continue.
- Settings: display mode, resolution and graphics quality.
STORY AND FIXES
- Talks with more than three answers showed the previous talk's answers. Fixed: the extra answers are one click away under "More options". This affected most of the main story, sorry about that.
- Rakun's bag, Ramiz's rescue and the laxative job now belong to one story thread.
- Shop purchases now count for the first-day goal, loading no longer breaks on some saved weapons, and lots of smaller fixes.
Thank you for playing and for every review, good or bad. I read all of them.
Çağdaş, Trippy Sloth
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| 2948131 | 6202379611234017247 | — |
| 2948132 | 410161061820944841 | — |