Update: 23 page tutorial, green fog now covers everything

We Are The Horde · build 26399508 · published

On SteamNotes only · this build shipped before we watched the app

Tutorial

  • New tutorial with 23 pages: goal, camera and minimap, displays, harvesting, buying zombies, upgrades, radio message and side goal, eat or infect, looters, clearing squad, police, residents who fight back, counterattack, special unit, horde call, gully nests, ravaging a city, mutations and stars, world map, achievements and leaderboards, day/night and speed, offline progress, pause menu and controls.
  • Every page has its own picture from a matching game scene. The area the page is about has a red frame, the rest is darkened and blurred.
  • The pictures were captured again for each language, so the interface in the picture is translated. 184 pictures in total, each at most 1024 pixels wide.
  • Keys appear in the text as they are bound in the settings. If you change the controls, the tutorial shows your own keys.
  • The page "Buying zombies" explains that you buy by clicking a gully nest, and that more gullies can be bought as nests.
  • On first start the game asks if you want to see the tutorial. Existing save games get this question once as well.
  • After that the tutorial is always available through the "Tutorial" button in the settings and in the pause menu. ESC closes it.

Green fog

  • The fog used to be drawn below houses, cars and characters. It was cut off at buildings and hidden by cars. Now it lies over everything in all five cities.
  • Signs, nest markers and radio messages stay above the fog and remain easy to read.
  • To keep streets and characters readable, it is thinner: wisps at 0.28 opacity instead of 0.4, base fog 0.12 instead of 0.18.

The full game (build 26399508) and the demo (build 26399522) are updated, for Windows and Linux. Save games carry over.

Update: 23 page tutorial, green fog now covers everything · We Are The Horde build 26399508 · SteamPeaks