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Castle of the Zephyr · public · first seen

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Patch notes · published by the developer

Castle of the Zephyr 1.0.4

On Steam

Fixed: Selling to a shop no longer copies the coins in your pack into your equipped purse. (That was duplicating money. Duping coin goblins must now earn money the hard way again!)

Fixed: You can pour coins from one purse into another.

Fixed: Dropping a purse into a purse no longer makes the inner purse vanish while leaving the coins nowhere you can see them.

Fixed: Two purses in the same chest keep their own coin amounts instead of suddenly matching.

Fixed: Using an item from your belt, or swapping gear, with a bag of holding in your free hand no longer opens a dimensional rift. The extra bag drops at your feet.

Intended: Putting a bag of holding inside another bag of holding still opens a rift. That is intended. Wheeee! :)

Fixed: You can no longer enchant a chest or bag that already has a bag of holding inside it.

Fixed: Spending an ability point on the character screen no longer slams your HP back down to 30.

Fixed: After you use a scroll from your belt, the restocked scroll keeps its identity. It is no longer replaced with an unidentified copy of the same scroll.

Fixed: Mass Identify now identifies items inside bags, pouches, and belts, not only what is loose in your pack or hands.

Fixed: Items inside bags, pouches, and belts count toward your carried weight.

Fixed: Opening the Steam overlay no longer leaves Shift stuck down (WASD highlighted, movement acting like the key is held) until you tap Shift again.

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