New Mode: Daily Challenge
Everyone in the world plays the same run each day. Who can do the math fastest?
- Your first run each day goes on the Steam daily leaderboard. Practice as much as you like after that.
- A new number theme every day: primes, squares, multiples of 7, Fibonacci and more (10 in total). Each one rewards a different mental-math shortcut.
- A hero of the day and an item of the day. You can try the hero even if you haven't unlocked it yet.
- One bonus rule every day: Extra Time, Short Clock, Quick Charge, Double Item, Horde, Giants or Big One.
- See the next player to beat during the run. See your global and friends rank at the end.
- If you're offline, your score is saved and uploaded once you reconnect.
- Daily runs don't change your Rush best score, but you still earn EXP.
New Hero: Astronomer
- Every wave brings an extra comet worth 100 to 999. Kill it for a tenth of its value in points.
- The comet doesn't count toward the wave. It flies away once the other enemies are cleared.
- One extra row on the board to build big numbers.
New Items
- Magnet: if the selected number is within 2 of an enemy, it becomes that enemy's number.
- Hatchet: if the selected number is even, split it in half.
- Rounder: round the selected number to the nearest ten.
The new hero and items unlock as you level up.
Game Feel
- New pixel-art feedback for placing cards, calculating, hits, combos and clearing a wave.
- Kill sounds rise in pitch as your combo grows.
- Your score now ticks up step by step.
- The timer flashes red in the last 10 seconds and beeps in the last 3.
- Enemies now have idle animations. Locked-on enemies freeze and their number turns gold.
New Achievement
- Daily Rookie: finish a Daily Challenge.