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Beastforger Autobattle · public · first seen

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Patch notes · published by the developer

v1.0.6 — Balance improvements, remembered settings and faster crystals

On Steam

Thanks for the detailed reports and late-game feedback. This update improves tank durability and several advanced fusions, reins in two excessive damage boosts, and makes settings and crystal spending more convenient.

Combat balance

  • Elemental Swordsman's Elemental Cleave now hits up to three enemies.
  • Forge Haste now grants 5× attack speed, reduced from 10×.
  • Dedicated tanks gain more HP and armor in exchange for lower attack damage. This adjustment builds gradually from level 11 to level 30, reaching +50% base HP, +100% base armor and −25% base attack damage. Named bosses retain their existing stats.

Stronger advanced fusions

  • Ashen Triskelion now heals and protects the three most-wounded allies with Litany of Warm Bones.
  • Zivrix's Folded Sanctuary now wards five allies, up from three.
  • Crimson Meridian has a stronger armor-piercing Umbral Backstab. Foundry Aegis also grants the party +20% damage for three actions.
  • Ash-Crown Magister has more HP and armor, and casts a stronger Scorch Edict more often.
  • Thariel Rimebrand has more HP, attacks faster, deals stronger Triune Execution hits, and casts its team protection more often.

Settings and crystals

  • Audio, display and readability settings are now remembered across launches and campaigns. Fullscreen is restored before the title screen appears.
  • Added Spend all gold in the Crystal Chamber. It spends all affordable gold on your selected offering, accelerates throughout the sequence, and finishes in about two seconds even with very large gold reserves. Any remainder stays in your balance.


Very large purchases use approximate randomized aggregation to keep spending fast. Costs and remaining gold are exact; Buy 1, Buy 10 and Buy 100 keep their normal individual rolls.

Per-depot manifest changes

Depot changes

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