Yots · public · first seen
Fixed several issues that could cause crashes when ending a run or when the whole party dies in multiplayer.
Fixed a crash when browsing available games.
Fixed a crash related to enemy animations and attacks.
Fixed reward calculation errors and duplicate money awards at the end of a run.
Fixed inventory restoration when players reconnect: the state of other players no longer reverts to a save.
Fixed the save slot used when saving run results.
Fixed an issue with ashes left by a disconnected player that could move another player and replace their inventory when used for resurrection.
Parasites no longer continue dealing damage after a player is downed or reappear when that player is revived.
Fixed the Ancient Hammer's excessive effect radius: its attacks no longer hit enemies across the entire map.
Fixed the free weapon barrel's interaction disappearing after several uses.
Improved the visibility of common item pickup prompts.
Fixed Aspect satchel duplication.
Fixed players missing from the run summary, including players with no kills or other recorded actions.
Collected Aspects are now counted by their actual quantity in the statistics, including fractional amounts.
Fixed statistics from previous runs accumulating or appearing again.
Being downed no longer counts as a death in the statistics.
The run summary screen no longer shows a zero reward multiplier.
Fixed players disappearing from the player list when reopening the menu.
Fixed the stamina bar disappearing or failing to update after revival or a character change.
Updated the health UI.
Adjusted stamina consumption and recovery while running and dashing.
Fixed the City's random generation.
Adjusted enemy navigation in one of the buildings.
Updated the Hub lighting.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3620241 | 6461048082264747308 | 3994854326100383423 |