Build 26379762

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MotorSoul Playtest · public · first seen

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Patch notes · published by the developer

buiild 882 free roam fixes

On Steam

What's new
Free Roam: race invitations and services

Stopping on a start line now offers the race without braking you. Selecting it opens the options and protects your car from other cars; confirming sends the invitation to every player in the session.
Invitations are a separate banner for each player with a 15 second timer. Hold the accept button for 1 second to join, or hold the back button to decline. Only the player who created the request can cancel it.
The garage invitation, workshop and lobby are reworked for each local player: a failed save keeps your changes and lets you retry, and two players can have the garage open at the same time.
Lobby: when everyone is ready a 5 second countdown starts. Changing a setting, un-readying or a new player joining cancels it.
Players who are not racing see a list of everyone connected to the session ordered by points, with a badge marking the host. Players who are racing get the normal race interface.
The host can close or reopen the session to new players from Pause > Session standings. A Free Roam session is now always joinable unless the host closes it. Before this, joining a Free Roam session that was already running was refused.
Controls and menus

Main menu: the first controller, key, mouse click or screen touch becomes Player 1 automatically; no join card.
Lobby: the on-screen icons now show the key that actually triggers each action (Ready is Space on keyboard, not Enter). Vehicle, colour, skin and setup buttons are always visible with their icons.
Touch: the Skin and Options buttons now have the minimum touch size.
Mobile: Player 1 starts with the touch screen, a connected gamepad is added as a second control, the screen stays on, and touch buttons are larger. The video settings button now shows, the native resolution is used and 120 Hz screens are detected.
Time trial

The times block (session best, record, current lap) is back on screen, and the dash with position, lap, speed and gear no longer disappears.
Live delta against your best lap of the session, and three sector times (purple for your best sector, yellow otherwise).
Vehicles

Engine vibration and body roll from torque on the car body.
Fixes
A session in Free Roam no longer advertises itself as "in race", which blocked every join after the start.
Late answers to an old garage invitation no longer change the current one.
A failed asynchronous start before the grid restores the original cars and collisions for everyone and allows a new attempt.
Known issues
New Free Roam interface not yet tested online: invitations, the host's close/open access and the points list were built and pass the automatic tests, but have not been played with several machines.
Delta and sectors: compared with your best lap of the session (not the saved record), and shown only where the lap logic runs: offline or as host.
Touch and Android: the translucent touch buttons and the new Player 1 behaviour on touch have not been seen on a device with this build. The Android build is a Development build.
Tables and icons: results, cup standings and records still show the button hints as fixed text instead of your controller's icons.
Translations: the new lobby labels (Vehicle, Colour, Skin), the host badge and the session access button are not translated yet.
Workshop garage in split-screen, racing wheels with two identical models, fire performance on Steam Deck, VR controllers page, AI in the wet, weather in multiplayer (host only) and the English-only "Waiting for Players..." bar from the previous notes are still open.

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