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Patch notes · published by the developer

2026.11.2Bug Fix

On Steam

We’ve received a lot of feedback recently about game balance and other issues, and we’re sorry for the problems you’ve encountered.

We at Chess Possessor are a team of newcomers to game development. We’re still learning, and we’re working as hard as we can to respond to your feedback.

Once the current round of balance and mechanics adjustments is complete, we’ll get to work on new characters, maps, and gameplay as soon as possible.

We hope to keep making this game better together with all of you. Thank you so much for your support!

Bug Fixes

  • Fixed an issue with Sun Finger’s cost reduction.

  • Fixed an issue where Night Dragon Torch did not trigger all Attack card effects after a successful Combo.

  • Fixed an issue where Ambush All Sides’ damage scaling was not based on the number of turns since the ability took effect.

  • Fixed an issue where Remnant Soul Sword’s bonus damage on an Xiong Gate could stack incorrectly across repeated triggers.

  • Fixed the conditions for stunning Tree Roots.

  • Fixed how Cracked Glazed Armor’s Counter effect resolves.

Balance Adjustments

  • Adjusted the stats and mechanics of multiple cards.

  • Adjusted the gate effects and benefits of multiple relics.

  • Adjusted the stats and mechanics of multiple enemies.

  • Adjusted the outcomes of various event choices.

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