Hyperspace Deck Command · public · first seen
1.2.050 (Promoted)
-Reworked reactions in order to fix some unclear action order related bugs and combat timing issues.
-Added splash screen lore crawl when first launching a session.
-Returning to title now skips SG logo and lore crawl.
-Added 'More SG' pause menu entry.
-Added sequel link button on title screen.
-Fixed some inconsistencies on card text and upgrade tooltips.
-Fixed a Floatoid unlock not taking bomber escort damage into account.
-Fixed a problem with Support Drone Launcher dongle.
-Fixed 'Gain bomber on hit' effect not triggering Smallcraft Controller.
-Fixed problems with how some keywords are displayed while hacked.
-Fixed a problem with crit targeting vfx.
-Fixed erroneous float text indicating that Compassion intents to avenge its own death.
-Fixed a problem with Scrambled target deliberations.
-Fixed Overhaul Facility affecting secondary commander card locations (?)
-Fixed overcharge station being unable to multiply shield while it has no hypershield remaining.
-Fixed some typos.
1.2.052 (Promoted)
-Added some safeguards to prevent unclear infighting loops between boarded enemies.
-Fixed a missing UI text on title screen.
-Fixed a missing enemy during one wave 2 variant of asteroid miner encounter.
-Fixed on timer effects triggering from infighting.
-Fixed retaliate reactions not being canceled if their initiating attack is completing a boarding action via hull stripping.
-Fixed Enrichment Plant being able to target itself with on-death AM transfer.
-Fixed some issues due to defense mines damage being delayed too much.
-Fixed some inconsistencies with how assist works when being requested or provided by boarded units.
-Other minor fixes.
-Fixed some typos.
1.2.054 (Promoted)
-Fixed EM support on hit not targeting correctly in some circumstances.
-Fixed a problem with how meg max hp is tracked.
-Fixed problems with some run mods.
-Fixed some reaction related problems.
-Other fixes.
-Fixed some typos.
1.2.055 (Promoted)
-Fixed a some scenarios when unit deaths would interfering with in-progress infighting.
-Fixed a problem with stealth units reaching solar orbit.
-Fixed some problems with run mods.
-Fixed some cards being considered commander cards for unintended purposes.
-Fixed some issues with retaliate targeting.
-Fixed a problem with particle beam weapon visuals.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2711191 | 9188869507249350935 | 2534085481298513350 |