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Patch notes · published by the developer

Mimic Sanctum: simulated divinity

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This update fills a gap that's been there for a while: mana can finally be produced.

▎New building: Mimic Sanctum
It's not a temple — it's a machine that simulates mana out of electricity.
· 3x3 footprint, only one allowed per run
· Converts power into mana; output is capped by the total level of your relics — more relics and higher levels mean faster production
· A power slider lets you dial consumption down; at 0 it idles and draws nothing
· It sits last in the power queue: everything else gets fed first

▎Relics now generate mana on their own
Every relic you own passively produces a small amount of mana.
That means you can start upgrading relics early, without waiting for the Sanctum.

▎No more cut-off text
In English, German, French, Spanish and Russian, a lot of text was being truncated (recipe rows, costs, status lines). All fixed — long lines now wrap.

▎Bigger recipe browser
· 42 cells → 72 cells, so most items fit on one screen
· Wider detail pane, so recipe info is no longer squeezed

▎Scrollable recipe list on machines
Machines with many recipes (like the Assembler) no longer push the rest of the panel off screen.

▎New "Report" button bottom-right (hotkey F1)
Power generation, consumption and ore stats — one key away.

▎Small tutorial tweak
Quest 4 is now "open the recipe panel", which introduces recipe lookup early.

—— Feedback welcome on the community hub, Discord or QQ.

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