Fixed bridge achievement bug (sometimes bridge would register as fixing multiple times upon fix, added a flag to check for this)
Fixed NPC achievement trigger (npc dialogue triggered through crate collision was not being counted as a NPC introduction, added some logic to include this)
Fixed boat unparenting bug (if you had the player moving while trying to ride on the boat, two functions called in the same frame causing the boat to move without the player's position being fixed to the boat. Refactored these scripts to avoid this)
Fixed flower watering float truncation issue (sometimes water would run out with flower almost restored. Added a buffer region to be more forgiving so flower is fully watered as bucket is emptied)