Zero Colour · public · first seen
Hello everyone! Zero Colour here!
After receiving feedback and doing some testing, I've decided to make some changes to the core gameplay mechanics to make the experience more intuitive and enjoyable.
1.- New Core Gameplay Mechanic
-At the start of each turn, the first card on the table is now randomly selected from your deck.
-The enemy's first card is also randomly selected from the top of their deck.
This new system works more like Crazy Eights, making the gameplay feel more natural and intuitive.
2.-Other Changes & Improvements
-Updated the tutorial to explain the new mechanics.
-Made the tutorial more intuitive and easier to understand.
-Added new passive mechanics to Sectors 1, 2, and 3, as well as the Corruption Zone.
-Added new visual effects for these mechanics.
-New Combo Mechanic: If you completely clear your hand, you get another opportunity to start a new chain within the same combo!
All these changes are intended to make the gameplay more enjoyable, dynamic, and rewarding.
3.- Bug Fixes
-Fixed several issues with enemy card positioning.
-Fixed a positioning issue with the language selection menu.
4.- What's Coming Next?
I've also been working on a major new game mode based on Poker for quite some time!
This will be a completely new roguelike experience, somewhat separate from the main game, with its own gameplay and mechanics.
Think of it as getting two games in one! You'll be able to enjoy either experience whenever you want.
And the best part? It will be a FREE UPDATE! No additional cost.
As always, I truly appreciate all your feedback, suggestions, and bug reports. Your support helps me continue improving Zero Colour and making it a better game.
Thank you for playing!
Zero Colour
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5359261 | 7271412014810180174 | 3950329459811599210 |
| 5359262 | 702928459388862055 | 659633865067552233 |