Build 26367726

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Patch notes · published by the developer

Patch 46 Hotfix - Ground effects, EXP, Respec, Screen Shake, Item cards

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Hotfix – Build 46

A big round of fixes for build 45, thanks to everyone who reported problems.

New

Respec at the Wandering Merchant: reset your skill tree and get every point back for 5,000 gold.

Fixes

Red outlines: enemy attacks now show a thin red edge only around ground areas that will hurt you. No more red boxes under charges, heals or howls. Turn them on or off in Options > Game > Combat.
Smoother movement: characters and the camera no longer stutter on 120/144 Hz monitors or below 60 fps.
No more screen shake on attacks: the Warrior’s view no longer bobs on every swing. Camera shake is now a setting, off by default.
XP and gold in groups: big parties earn XP and gold at the right rate again. Each tougher enemy now pays out for the enemies it stands in for.
Weaker PCs: the game now starts on lighter graphics settings on weaker hardware, and lower World detail uses sharper upscaling. There’s a new Lighting effects setting in Options.
Mire Cantor: its pool is now see-through cursed water, and its red edge grows with it.
Item cards: they now say Heavy, Medium or Light Armor, and tell you when your class can’t wear an item.
Leaving while downed now counts as being eliminated.
Renown tree: fixed white shapes and flicker after visiting Titles or Guilds (reported on Mac).

Per-depot manifest changes

Depot changes

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