Zotenhold · public · first seen
Hotfix – Build 46
A big round of fixes for build 45, thanks to everyone who reported problems.
New
Respec at the Wandering Merchant: reset your skill tree and get every point back for 5,000 gold.
Fixes
Red outlines: enemy attacks now show a thin red edge only around ground areas that will hurt you. No more red boxes under charges, heals or howls. Turn them on or off in Options > Game > Combat.
Smoother movement: characters and the camera no longer stutter on 120/144 Hz monitors or below 60 fps.
No more screen shake on attacks: the Warrior’s view no longer bobs on every swing. Camera shake is now a setting, off by default.
XP and gold in groups: big parties earn XP and gold at the right rate again. Each tougher enemy now pays out for the enemies it stands in for.
Weaker PCs: the game now starts on lighter graphics settings on weaker hardware, and lower World detail uses sharper upscaling. There’s a new Lighting effects setting in Options.
Mire Cantor: its pool is now see-through cursed water, and its red edge grows with it.
Item cards: they now say Heavy, Medium or Light Armor, and tell you when your class can’t wear an item.
Leaving while downed now counts as being eliminated.
Renown tree: fixed white shapes and flicker after visiting Titles or Guilds (reported on Mac).
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2234651 | 5114405368916569870 | 8606742123336799251 |
| 2234652 | 2376271066106326813 | 8180485659719396630 |
| 2234653 | 6197737659448351524 | 2195984955057982519 |