Abilities
- Entrust (Knight of Coins) replaces Equality: an ally picks one of their actions and performs it at once. Afterwards they carry on as before, keeping their action meter or the spell they were casting. Wait, Summon Tarot and psychobreaks cannot be picked.
- Extract (Ace of Coins) no longer steals accessories. It now takes a stat from the target for the rest of the run, decided by the target's highest attribute:
- Threat 3 enemies and bosses: +1 to that attribute.
- Threat 1 and 2 enemies: +4 Hit (Strength), +3 Dodge (Agility), +1% Psyche Resist (Mental) or +2 Max Health (Endurance).
Still once per enemy, 20% + 1% per Agility, and a miss leaves the target Vulnerable.
Chrono Break now cuts the target's action meter in half instead of resetting it.Root of Memory: the bonus damage from Memory Fragments is now capped at 10 + level x 15.Blessed and Plagued
- Blessed and Plagued now count stacks. Every 25 ticks they heal or deal damage equal to their stacks, then lose one stack (5 stacks: 5, 4, 3, 2, 1).
- Each Blessing adds 1 + half the caster's Endurance. Each Plague adds 1 + half the caster's Agility, or half that on a target that is already Plagued.
- Stacks build up when applied again, so Plague now keeps up at higher levels.
- Plague still never drops anyone below 1 Health.
- Status icons show the stack count.
Mementos
- Golden Hair Brush: the hair now lashes the enemy closest to acting.
- Nap also heals 20% Health and 20% Sanity.
Fixes and polish
- Fixed: a party member inside a Hair Cocoon could get their action menu, and the battle stopped.
- Fixed a crash when resuming a saved battle.
- Larger units are drawn behind smaller ones in battle.
- Profile menu: the weapon and headgear slots swapped places, and the health heart no longer overlaps 3-digit numbers.