Build 26365337

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SpartanBit Playtest · public · first seen

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Patch notes · published by the developer

11/1 Lobby Fix Efforts

On Steam

Added Experience system! (Each rank requires 1/10th experience in playtest so players can test properly in our limited time)
Each game win is worth 1 XP (Every weekend is double XP!), gain experience as you win across any standard mode, base rank is purely based on Wins to represent your experience within the game.
A true ranked system will be in Matchmaking as you win and lose it will adjust your rank in the game
(Bronze, Silver, Gold, Platinum, Diamond, and Bit Master.)

Social matchmaking now fills with bots after 45 seconds for playtest, as player count increases i'll tune this, and remove it hopefully.

Perk System for BitHorde!
I'm hoping the perk system helps you feel more powerful as the waves progress. I'll continue to evaluate difficulty as testing goes further.
You earn a new perk after each 5 kills, spend points during the intermission between waves.
3 seperate trees, each class has access to a unique tree
Survival - Based around staying alive
Arsenal - Increases your firepower
Class Specific - Helps you perform the role you selected

Bitpit map adjustment
* Adjusted Overshield area to be less open

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