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Major update · published by the developer

No More Misses (!), Morale Rework & More

On Steam

Hi everyone! A new patch is live! It brings a reworked morale system, the no-misses change from the beta, several ability reworks, and better localization. Here's what's new:

Morale Rework

  • Low morale now increases the food cost of resting and adds combat penalties. At extremely low morale, heroes become vulnerable and lose Ability Power.

  • High morale now improves critical chance.

  • Morale tooltips now show named states and the effects linked to them.

Accuracy

  • Hero abilities no longer miss.

  • Bad Karma and the enemy's Shock Grenade ability have been updated to fit the new accuracy rules.

Ability & Trait Changes

  • Second Chance no longer requires an ally to miss. Instead of granting an extra action and Ability Power, it now gives any ally 2 charges that protect them from fatal damage twice. It can be used once per battle.

  • The Knock Out upgrade now causes bleeding.

  • Headshot is renamed to "I Shoot First" and now rewards attacks against full-health enemies.

  • Egghead now berates an ally after taking a significant hit.

  • Egghead's change-of-heart trait "Law of Smart Stupidity" now triggers when an ally loses a large chunk of health, and its achievement now unlocks correctly.

Localization

  • Improved English and Russian text across abilities, traits, events, battle dialogue, and tutorials.


Let us know what you think in the comments below or join us on Discord!

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