Build 26361787

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Eternal Rift Defense · internal, public · first seen

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Patch notes · published by the developer

01 November Update

On Steam
  • Victory music: The music now fades down while the victory fanfare plays, including when the Rift Cache opens, and fades back in afterwards.
  • Leaderboard: Solo rift clears now always post to the global leaderboard. A lower score never replaces your best one.
  • Performance: Character, companion and hero textures now take far less video memory. This fixes heavy frame drops that could build up over a long session on 8 GB graphics cards.
  • Anti-aliasing: On graphics cards with less than 12 GB of video memory, 8x MSAA now renders as 4x, so it no longer tanks the frame rate.
  • Servers: Fixed a rare crash when a new game server starts up.
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