Zotenhold · public · first seen
Build 45: Physical Gear, Push Ahead & New Enemy Attacks
Physical gear is here! There are 40 new physical items across every rarity, slot and armor weight, plus five new physical sets built around Sunder. Physical caster weapons like the Cairnstone Staff and Slingstone Wand now hurl a stone instead of an arrow.
New
• Push Ahead: if your party clears a wave quickly, you can vote to skip straight to the next boss wave.
• Drowning Mire: from wave 12, a dark caster called the Mire Cantor can channel a pool of black water that keeps spreading. Silence or interrupt it to drain the pool.
• Glacial Exhale: the Glacier Guard now breathes freezing mist. Stay in it for 3 seconds and you'll be frozen until a teammate frees you.
Changes
• Waves with big parties now have fewer enemies, but each one is tougher. There are never more than 24 enemies on the field at once, and no wave has more than 160.
• Enemy area attacks now show a thin red outline, so you can see where they'll land.
• When an ability applies a status like Burning or Venom, the status now deals 10% of the hit that applied it. Area abilities have a 10% chance to apply it, and single-target abilities have a 30% chance.
• The Hoarmother now turns and glides properly, and throws off frost as she moves.
• Enemy arrows and spells now come from the bow or the hand.
Fixes
• Sprint no longer gets stuck on.
• Dead enemies no longer stay standing or float in the air.
• The right stick now scrolls long item cards on a controller.
• The roster now fits on screen with eight or nine players.
• Boss waves no longer pay their rewards twice.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2234651 | 8606742123336799251 | 4099722713710804206 |
| 2234652 | 8180485659719396630 | 2251125239218339941 |
| 2234653 | 2195984955057982519 | 2053342788902869548 |