Soulstonia · build 26358918 · published
Greetings, Summoners!
The eighth Soulstonia Demo patch is here! This update enables multi-combat and makes everyday adventuring smoother. Active goal icons now show which objects your Summoners are heading toward when gathering or crafting, and you can toggle fullscreen from the pause menu.
Enabled multi-combat (multiple NPCs can now attack Summoners at once)
Added a fullscreen toggle button to the pause menu
Active goal icon on Summoner icons in the HUD now show the objects they are pathing to when gathering or crafting
Fixed the crafting modal cancelling the crafting queue when swapping Summoners
Fixed newly recruited Summoners not loading properly
Fixed learned spells not loading in the Spellbook properly
Fixed gear tags sometimes being lost on pickup, which could prevent wands from casting spells
Fixed pathing being cancelled when a Summoner became lost before reaching their destination
Fixed broken evasive maneuver pathing when avoiding aggressive enemy NPCs while idle pathing
Decreased rotation speed of underwater fish swarms
Bug fixes and performance improvements
Thank you for playing the Soulstonia Demo! If you encounter a bug or have feedback, please let me know in the Discord, comments or Steam Discussions.