Decisive Decks · public · first seen
German, French, Italian, Russian and Korean bring the total to nine languages. Each has its own main-menu logo. We fixed text clipping on 26 cards in the affected languages and corrected descriptions of card triggers, the cost and per-port limit for removing orders, and ship names, aircraft designations and service histories in the encyclopedia. Live damage previews in your hand now use the card’s gameplay data.
From turn one, Breakthrough shows how far your fleet will have advanced after you play the selected card. In Convoy, compare the transport’s projected hull at the end of the round if you end your turn now or play that card first. You can still win either mission by destroying all enemies.
Reach 8 progress to break through. The first effective Support order each round adds 1 extra progress. A convoy needs to survive 5 rounds, and Guard can absorb damage meant for the transport.
Enemy ships have less hull and firepower on higher difficulties, starting with your next battle.
Erich Raeder keeps his low-exposure playstyle. His card art and battle sequence now show a surface fleet closing undetected and concentrating its guns on one target. The encyclopedia lists his card under Support and excludes it from the submarine filter. Legendary card illustrations now depict ships, equipment and naval actions without human figures.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5324491 | 4696179315292440541 | 3701338363552611668 |