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Patch notes · published by the developer

ShaderGlass v1.3.2 (+5th anniversary!)

On Steam

Minor bugfixes and enhancements raised by you, the users! 🙇 And to celebrate ShaderGlass' 5th birthday!

  • "Stretch" aspect ratio option

  • add Output Scales <100%

  • display shader's parameter count in Browser window

  • option to keep PC awake

  • allow input window override from command line and option to auto-close (see below)

  • allow setting output display from command line (see below)

  • prevent crash when shader exceeds texture size limits

  • fix compilation hang when running multiple instances

  • fix saving crop information for device inputs

  • fix compatibility with KDE Plasma 6.8

Three new command line options to help people who auto-start ShaderGlass with games/emulators:

  • -input "window name" will override input window to one from command line (full window name or just prefix)

  • -autoclose will automatically close ShaderGlass when input window gets closed

  • -display N will move ShaderGlass to the specified display on startup:

    • 0 - primary display

    • >0 - Nth display from the left/top

    • <0 - Nth display from the right/bottom

These work best if you also supply a .sgp profile on the command line, set up for Window Input.

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