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Pixel Survivors : Defense · public · first seen

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Patch notes · published by the developer

Patch v1.5.7

On Steam

Improvements

  • Improved the Leaderboard display.

  • Reworked the end-of-run results screen.

  • Big numbers now use short units (K, M, B, T...), so enemy HP and gold no longer get too long to read.

  • Improved draw order: bosses and the hero now always stay visible on top of the crowd.

  • Improved performance in Endless mode.

Permanent Upgrades

  • Summon Damage: max level raised from 20 to 30 (up to +150%).

  • Enemy Speed, Enemy Count and Elite Spawn Rate: max level raised from 10 to 20, for players who want a harder challenge.

Skills

  • Hatchet Hurl (evolved: Frost Cleaver): new Legendary upgrades.

  1. Spear Volley: the evolution is now Trinity Lance and lets you choose 1 of 4 forms: Thunderlance, Inferno Lance, Tidal Lance or Hyper Lance.

  2. Adjusted the spread of some skills so projectiles no longer stack on top of each other when many are fired at once.

Quality of Life

  • Press F to slow the game down (and G to speed it up). No more cycling through every speed with G to get back to x1.

  • New x4 game speed, unlocked after you win Nightmare (D6).

  • Right-click a skill slot to open quick settings: change its opacity, its sound, or turn the skill off. Useful if the game feels too easy or you only want to play with one skill.

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