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Patch notes · published by the developer

Update 2.83.0: shield sounds, clearer end screen, and a batch of fixes

On Steam

Two updates rolled into one here, 2.82.0 and 2.83.0.

New
- On The Islands, the gatehouse cutscenes now have a sound when the citadel's shield breaks. Each gatehouse cracks it a little harder, and the last one bursts it.
- The end screen now shows the map and difficulty you played.
- When you unlock a new map, the Map button on the menu shimmers and the map is marked NEW, the same way new units are.
- With a purchase panel open, Page Up and Page Down now move through it and Enter buys. Tab still opens Network View.

Fixes
- The relay mast, Relay Station, turret and outpost no longer draw over their own health bars.
- If your progress file ever gets damaged, the game now keeps a copy of it and starts a fresh one, so what you earn that session still saves. Before, nothing from that session was saved.
- On The Dunes, drones now walk around an active crystal's ring instead of straight through it and getting zapped.
- A gatehouse's garrison now stays near its gatehouse. One hit could pull up to sixteen enemies across the map before.

Balance
- The fortress's Warden and Nullifier have 50% more health on Normal, Hard and Expert, like the other bosses. Easy is unchanged.

Thanks for playing, and keep the bug reports coming.

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