Draught King Playtest · public · first seen
0.2.3
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- Staging is gone. Clicking a card just pours that guy straight into the glass, and stuff now targets poured cards rather than staged cards. Right click empty space to empty the glass
- Specials board: little convenient place to see in-hand recipes, pin them, pour them, you name it. Actually that's basically the only 3 things it does
- Minor cocktail rework: all cocktails allow multiples of their mixers now, and most beer cocktails extra beers, recipes now have a difficulty tier giving a flat +mult bonus which lets them compete in the early game
- Garnishes are now real ingredients/1st class citizens within the game, and have proper keywords/grades now
- A few new garnishes, curses, elites, caps, a new coaster
- A variety of old and underused or under-supported content is cut, along with some shops, traits, seals and a stack of trinkets
- Empowered coasters weakened to about 1.5x strength instead of 2x, emblazon back to 1 in 4
- Order of proofs changed, some of the boring ones replaced
- Cap tin is pick 1 in 3 now
- Psychic pack rework, now it shows you why it's picked each ingredient, and generally it'll pick ones for stronger recipes
- Hovering terms in text shows its tooltip, mainly for events
- Hold R to restart a run
- Almanac search indexes more things
- Some new coaster sprites, and the snooker lad has a sprite now
- Innumerable bugfixes that I didn't write down so you get the generic "yeah trust me I fixed the bugs"
- Introduced more bugs
Thanks for playing!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5404652 | 1992852771117508748 | 3923269810571963896 |
| 5404653 | 2933385777132734020 | 1577186830686595562 |
| 5404654 | 3281217089599191624 | 1569489298984613177 |