PongBall · public · first seen
New Random Events
Blackout – darkens the court, leaving the ball and its trail visible. Contact briefly reveals nearby paddles.
Reverse Controls – temporarily reverses movement controls.
Time Cut – removes a portion of the remaining match time.
Fast Paddles – temporarily increases both paddles’ movement speed.
Bomb Ball – adds an explosion countdown to the ball, stunning the nearest player when it detonates.
Mirror Mode – temporarily mirrors the court while keeping the scoreboard readable.
Sticky Catch – catches the ball on your paddle, letting you reposition and choose when to release it.
The game now includes 21 random events.
Reworked Sudden Death can appear even when the score is not tied. Its appearance is scheduled approximately once every 5–10 matches.
Added visual and sound effects for events, including a more noticeable explosion.
Slow Motion continues to slow gameplay without extending the match timer.
Online Multiplayer
Improved game-state transmission and processing to reduce stuttering under unstable network conditions.
Improved opponent paddle smoothing for the joining player.
Adjusted paddle-hit detection to better account for network latency.
Fixed paddles jumping during goal celebrations.
Fixed issues affecting ball visibility and transitions between match phases.
Fixed the next-event countdown getting stuck at 0.0.
Improved rematch handling and opponent information.
Brought multiplayer HUD elements closer to the single-player layout.
Redesigned lobby information to make connected players and Ready states easier to identify.
Improved the readability of the connecting screen.
Removed unnecessary text from the multiplayer arena.
Local Tournament
Added tournaments for 4–16 players on one computer, with pairs taking turns at the keyboard.
Added saved player profiles with names, flags and a selection of 16 basic skins.
Added randomized draws and a knockout bracket.
Added match-duration and fixed or random arena settings.
Added the ability to resume an unfinished tournament.
Improved registration, draw and results screens.
Tournaments and World Cup
Improved player connection and readiness indicators in online tournament lobbies.
Updated World Cup tables to match the game’s UI.
Replaced the knockout-stage list with a tournament bracket.
Group standings now fit without scrolling at Full HD.
Enlarged important information and removed redundant labels.
Training
Added the Training Steam leaderboard.
Added global rankings, pagination and an Around Me view.
Highlighted the current player’s entry.
Completed runs submit scores while preserving the player’s best result.
Added Risky Shot, using the same timing window and early-activation penalty as regular matches.
Added Risky Shot sound and visual feedback.
Fixed compatibility with different Steam leaderboard callback formats.
Arenas and Cosmetics
Slate now gradually narrows both goals after each goal, down to a defined minimum size.
Added Solar Yellow to the Colors Case.
Added missing skin rarities to the Faded Case.
Increased the rarest Street Case skin’s drop chance to 5%.
Improved rarity and drop-chance displays inside cases.
Fixed skin previews extending outside their case panels.
Fixed newer skins displaying incorrectly in the main menu.
Interface, Controls and Audio
Added paddle- and ball-themed scene transitions.
Standardized Back button placement and appearance.
Added a Pongs currency icon to relevant menus, prices and rewards.
Expanded the flag selection and introduced three-letter country codes, such as CZE and SVK.
Expanded control settings and improved the separation between Player 1 and Player 2 bindings.
Added Glowed, FunkyBang and Bouncy Funk Groove to the soundtrack.
Matched the playback loudness of the newly added tracks.
Removed selected unused addons and temporary files.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2495951 | 2963769997476753339 | 8584972128833588673 |
| 2495952 | 2031972607291633131 | 8886194995249653944 |