Build 26344920

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Survival Project: Island · public · first seen

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Patch notes · published by the developer

October 31 Update

On Steam

Optimizations

1. Water system adjustments
- Water is now divided into raw water, swamp water, purified water, and seawater.
- Water filters turn swamp water into raw water. Boil raw water to obtain purified water.
- Distillers now accept seawater only and produce purified water.
- Raw and purified water restore the same amount of hydration, but raw water still carries a risk of diarrhea.
- Regular furniture and public tribal water stations can use raw or purified water.
- Containers and water tanks can hold mixed water. If raw water is added, the entire batch is treated as raw water.
- Water sources outside summer now recover slowly.
2. The distance required for raft travel has been adjusted.
3. Exploration yields for bamboo shoots, wild fruit, mushrooms, and other items have been adjusted to better match the seasons.
4. Food made in the pickling vat now starts with 100% freshness. Freshness only begins to decay after the food is removed.
5. Beer recipes have been adjusted.
6. Vitamin consumption, replenishment, and related status effects have been adjusted.
7. Water consumption for the three ranch animals has been greatly reduced, and their feed consumption has been slightly reduced.
8. The maximum expansion limit for the egg storage has been increased.
9. Port trade purchase categories and prices have been adjusted.
10. The output of logging, mining, and hunting workers has been adjusted.
11. Silver mine exploration has been shortened. Ore output is now concentrated into raw silver, and entry fees have been adjusted.
12. Gold and silver market prices have been adjusted. Extra buying and selling fees have been removed, and the weekly sales limit has been greatly increased.
13. Gold plot contract prices, round unlock costs, and plot refresh costs have been adjusted.
14. Some text has been streamlined to reduce unnecessary information.
15. Unused resources have been removed to reduce the game size.

New Features

1. New raft furniture: Simple Heater.
2. Added continuous rowing.
3. The game now saves automatically after sleeping on the raft.
4. The Simple Canteen can now store all types of liquids. Only raw water and purified water can be mixed.
5. Added Beverage Containers for bottling beer.
- Bottling 500 ml of beer consumes one Beverage Container.
- Beer can no longer be collected with regular containers.
- Each bottle restores 50 hydration and 30 stamina.
- The Beverage Container is returned after drinking the entire bottle.

New Gameplay

1. Wind direction has been added to raft travel. Plan your route with the wind in mind.
2. Off-Island Trade and Gold & Silver Island
- Port trade now provides a new currency: Trade Coins.
- Trade Coins can be used to trade gold and silver, explore silver mines, or lease gold plots on Gold & Silver Island.
- You can also commission NPCs to purchase food and water for tribal workers.
- The tribe continues to use Tribal Vouchers.

Bug Fixes

1. Fixed an issue where digging for clay while a water source was dry could produce unexpected results.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
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