SEVERANCE · public · first seen
Bug Fixes, Custom Difficulty Balancing & Economy Improvements
This update focuses on fixing reported issues, improving Custom Difficulty rewards, correcting progression problems, and making the game's economy fairer and easier to understand.
Rebalanced Custom Difficulty reward multipliers to better reflect actual gameplay difficulty.
Fixed certain Custom settings allowing extremely high XP rewards without the intended level of danger.
Adjusted how setup protection affects reward multipliers, preventing hunt-related bonuses from applying when hunts are effectively disabled.
Balanced sanity and lighting settings to prevent excessively high rewards from low-risk configurations.
Difficult Custom configurations can still earn significantly higher rewards.
Added clearer explanations when settings aren't contributing to the reward multiplier.
Improved reward multiplier information across all 19 supported languages.
Standard difficulty rewards remain unchanged.
Changed photo rewards to display dollars instead of points.
Removed the conversion that reduced photo earnings by 50%.
Photos now award their full dollar value.
Updated photo reward displays on the tablet and laptop.
Fixed an issue where the some players saw the shop displayed "Waiting for Profile" after prestiging.
Level 0 players can now correctly access their shop balance.
New players now start with $1,000 instead of $500.
Players who prestige now receive $1,000 starting money instead of $0.
Existing player balances and progression have been preserved.
Fixed an issue where players could lose earned match rewards after the host disconnected.
Improved reward recovery during host handovers and connection interruptions.
Fixed an issue involving missing mission information that could prevent match results from being delivered correctly.
Improved protection against duplicate XP and money rewards when reconnecting or retrying match results.
Match rewards now remain tied to the original round's settings, preventing incorrect calculations after changes.
Improved Custom Difficulty scoring consistency and reward calculations.
Improved tracking of Custom Difficulty settings and match reward breakdowns.
Added additional safeguards to prevent unintended progression exploits.
Improved reliability of match result processing.
Thank you to everyone reporting bugs and providing feedback! We're continuing to improve SEVERANCE following the 1.0 release, with more fixes and improvements on the way.
Your existing levels, prestige, money and progression will not be reset by this update.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3815751 | 3719517717451255686 | 8249847649769245260 |