Commitments & Companies
- Company satisfaction is no longer stuck at 50%. Before, it always went back to 50% and nothing could raise it. Now it grows every day the company has no issues at all, and it grows faster when you give the company more than it asks for: extra rooms (kitchen, break room, meeting room, conference room, boss office, reception) and extra services (vending machine, coffee machine, water dispenser, printer). A long run of days without complaints helps too. The closer it gets to 100%, the slower it rises. Small issues like a bad layout, graffiti or an empty vending machine slowly lower it again. The lexicon (chapter 7.5) explains how it works.
- The satisfaction badge in Office Manager rounds the value correctly, so it no longer shows 49% when the company is at 50%.
Employees & NPCs
- Fixed a crash when a security guard was on his way to the camera monitor and his chair or monitor disappeared (demolished, room rebuilt, guard fired). He now goes on patrol instead.
- Cleaners no longer get stuck in front of the building. This happened when you had more cleaners than chairs in the cleaning room. Cleaners without a chair now go straight to cleaning. Without a cleaning room they stay home, and cleaners already stuck at the entrance go home.
Thanks to everyone who sent bug reports and wrote on Discord and Steam, they helped a lot!