Build 26344021

build

WORKS: Motorsport Factory Playtest · experimental, public · first seen

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Patch notes · published by the developer

Playtest Changelog 0.73

On Steam

New features

- Expanded car analysis with clearer explanations of driver pace, consistency, experience, equipment condition and recent results. Opponent comparisons reflect your team's knowledge of the field.
- Increased the weekly walk-in recruitment pool to ten candidates.
- Added arrow-key camera controls alongside WASD.
- Improved production design cards with performance information, durability, stock counts and shortcuts to manufacturing and testing.

Bug fixes

- Fixed Tier 1 progression being blocked after earning a championship classification when a round had been missed.
- Corrected inflated crew wages caused by incorrect team-tier detection, including affected existing saves.
- Fixed hiring and bulk recruitment accepting commitments without enough available funds.
- Fixed additional race entries being blocked despite available overdraft credit.
- Fixed negotiation buttons repeatedly becoming unavailable as time advanced.
- Corrected the preparation countdown to show your scheduled departure time.
- Improved repair and staged-part feedback so pending workshop work is clearer.
- Fixed production parts being taken by unrelated jobs. Programme supplies now remain reserved through delivery, assembly and interrupted work.
- Corrected production procurement progress and cancellation refunds for unused purchases.
- Translated previously English-only text across tutorial options, New Game, series screens, production and other management panels.

Miscellaneous

- Rebalanced mechanic, driver and designer recruitment around your team's competition tier, with more consistent skills and wages.
- Production programmes can now use suitable retail engines as well as in-house designs.
- Certified team-built cars with an active sales deal can qualify as retail cars in eligible championships.
- National Touring now requires domestic certification and an active national distribution deal for in-house chassis. The race engine can differ from the road car's engine.
- GT Constructors Cup now requires a certified domestic production run for in-house chassis, with engine eligibility handled separately.
- Each chassis mark can start one production programme. New programmes require a new chassis mark; existing duplicate programmes in older saves are retained.

Per-depot manifest changes

Depot changes

All depots
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Playtest Changelog 0.73 · WORKS: Motorsport Factory Playtest build 26344021 · SteamPeaks