Player feedback update: online targeting, growth and card safety

卡制工程 · build 26342157 · published

On SteamNotes only · this build shipped before we watched the app

Thank you for playing carefully and sharing your suggestions. This update addresses specific problems with online targeting, growth calculations and updating older cards.

Current default builds: full game 26342157; Demo 26342158. Both online players must update to the same new version. Old and new versions cannot play together.

Changes

  • Online Freeze, Silence and other Battlecries configured to choose a target now let the player who played the card select a legal target, with matching results on both sides. This also covers targeted damage, healing, buffs and stat swaps, with fixes for multiple targets, repeated actions and recovery. Random effects remain random.
  • Fixed temporary Drawn Boost stats incorrectly contributing to permanent Strain and instability in Endless Workshop. Explanations in ten languages now distinguish normal/PvP draws from repeated draws after Endless recycling; the growth lasts only for that battle.
  • Mana Battery's regular card-creation budget cost changes from 5 to 4; its Endless cost remains 4. A 1-Mana, 0-Attack/1-Health card with one Battery layer fits its 5-point budget. It still has to survive until your next turn, and all Batteries together grant at most 3 extra Mana. This balance change remains open to match feedback.
  • Fixed unspent Mana remaining after the turn ends.
  • Improved older-card update previews, confirmation, protection of originals and art, version backups, rollback and restart recovery. Gameplay repairs require a preview; canceling keeps the original. Unrecognized data or concurrent-edit conflicts are preserved for manual handling.
  • Improved music-resource release when quitting or restarting the renderer.

Normal/PvP fatigue, hand limits and burning a draw with a full hand remain unchanged. Normal battles do not gain automatic recycling. Local regressions and exported-package checks are complete; real cross-network and human balance feedback still need collecting. Please include your Build ID, language, player roles and steps when reporting a problem.

The free Windows single-player Demo includes crafting lessons, eight selected skills, deckbuilding, AI battles and Endless Workshop Act I through its boss. Online PvP and the later four acts belong to the full game; this update does not expand the Demo's skill selection.

AI disclosure: AI assists programming, writing and translation. The game and promotional materials include AI-generated art.

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