SpartanBit Playtest · public · first seen
Increased Bit Rifle, Lance, and rattler bullet speed to reduce lead time
Reduced Shotgun range slightly, and increased it to a 3 minute spawn timer like other power weapons
Objective carrier slightly slower, and remains slightly slower for a moment after dropping bomb/flag/bitball
Added Assault timer to show when bomb is going to reset after being dropped
Bug Fix: Assault bomb wasn't always showing when your own teammate was holding it, if they were behind a wall.
Map Fixes
Dangler - Fixed a spot where you could see through floor
Dustbit - Fixed a few floating weapon spawns
SpaceTown - Adjusted a prop truck near mid, it was turned 45 degrees the wrong way
Bug Fix: Fixed small hitch when running out of Void Edge lunge swings.
Bug Fix: Adding more than 14 bots added additional overhead work, improved performance.
Bug Fix: Tracer count is capped at 60, but only 48 were preloaded, so high player/bot count games were seeing higher frame times
Buf Fix: Fixed a bug that prevented players from joining other lobbies
UI Addition: Added Host Public option from the Server Browser window
UI Fix: Cleaned up text formatting in a few locations, made Bitball loading icon background opaque
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5363611 | 1736192855085942088 | 3683522079421907192 |