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Castle of the Zephyr · public · first seen

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Patch notes · published by the developer

Castle of the Zephyr 1.0.3 update

On Steam

Fixed: Coming back from a boss room keeps that floor's monsters and any loot you left there.
Fixed: Chests and packs found in the wild no longer roll Holding. Shops and the mundane enchanter can still offer it.
Fixed: Drinking a potion or an elixir restores thirst, the same as a bottle of pure water. (This was always intended behavior, but was bugged until now.)
New: Every new character starts with 4 bottles of cider and 2 meat stews in their pack.
New: Starving or dying of thirst puts a warning at the bottom of the screen.
New: Yes and No buttons show the key that presses them. Yes follows your Interact key. No follows your Cancel key.
New: About twenty Sages say entries in the Codex were rewritten.

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