EXPERIMENTAL - Doodad Palettes added to Database and Map Editor. These allow you to place random doodads down like a wide-sweeping brush that follows a pattern. It is poorly tested, but I needed to get the other two fixes below in, so you get it early! Use it at your own risk -- will test more next week and formally announce it.
Added Description and Tags to Status Effects, and they're accessible via Data Sources and in UI's now. (forgot the consumption part last update)
Fixed an issue where Battle Overlays don't leverage their transition.