From Dust We Came Playtest · latest, public · first seen
voice chat
proximity voice in matches and missions: players within about 50m hear you, and it fades with distance
your party hears you anywhere on the map, so you never lose your squad
push to talk is on by default: hold V to talk
new Voice Chat Volume slider in Settings > Audio (starts at max)
the old “MUTE VOICE CHAT” setting was backwards and turned voice off for a lot of you. it’s now just “VOICE CHAT”, and we switched it back on for everyone once
robots
fixed robots being invisible or frozen for anyone who wasn’t hosting. they now move and ragdoll properly for everyone
robots come straight back for you after you respawn, and they no longer walk past you to chase someone else
every wave sends out at least 2 Snitch Bots. they run out looking for you, report your position, and loop back to their spawn
Boom Bots answer Snitch Bot reports: an alarm, then they rush you and blow up when they’re close
new sniper mech: twin-barrel 3-round bursts with heavy impacts. stay out of its line of fire
launching
if you saw “Start From Dust We Came from your Steam library”, that should be fixed. the game now hands itself back to Steam if you open it outside Steam. still stuck? screenshot the message and send it in #bug-reports
other fixes
smoother movement for players and robots online
buildings on the skyline no longer look like they’re behind the mountains
performance improvements and fewer hitches
keys: V push to talk, X melee. keep the bug reports coming, they go straight to me 🫡
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5504061 | 8331054601795600636 | 5744461162753921493 |