Build 26339301

build

Ominous Descent Playtest · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
02:41 UTC
Time · UTC
Patch notes · published by the developer

HUD Revamp

On Steam

After some feedback I decided to make the player HUD easier to read and understand at a glance.

Health Bar

  • Now segmented cleanly and a refreshed look.

Ability Icons

  • Instead of text saying "ability ready" and then a countdown a full color pixel art icon will display with each ships unique ability.

  • When on cooldown the icon is grayed out.

Items

  • When an item is collected its own tier one icon appears with the art for that item. Picking up the item upgrades it and changes the icon art, finding it a final time brings it to max level with a final icon art change.

Energy

  • The energy bar is now a ring around the player that disappears when fully charged.

Misc

  • All HUD items for both players including the score and depth counter at the top left now fade to 15% transparency when a player is near to not obscure the sub from view.

  • The first unlockable ship is now able to be obtained in the playtest/demo build.

Let me know your thoughts on the changes!ːsteamhappyː

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
548812111647703031062125501645231458765538790