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Patch notes · published by the developer

SEAR Playtest Patch #1

On Steam

Turns out we had a latent speed bug in the game that went undetected for the better part of two years! It shows up in ghost data with speeds that shouldn't be possible, so we'll be removing leaderboard entries that were generated from it - BUT those ranks will still count for the leaderboard decal. We don't want to punish anyone for finding a bug, just keep a level and clean testing playfield.

Complete list of updates in this patch:

• The tutorial screen will no longer freeze when accessed very quickly from the load screen.
• Chaining boosts while racing over 360 kph with the accelerator off will no longer generate ludicrous speeds.
• Ice patches default to their Vibe mode level, making them less punishing.
• Your starting position in phase 3 is now centered.
• The scroll wheel now works on the leaderboard.
• The tooltip for the Catch All Reswaves setting now correctly reflects that there are currently no restrictions against turning it on.
• Turbos replaced with their wider vibe mode versions.
• AI driver now correctly takes over at the end of the first tutorial level.
• Training items in first tutorial level now correctly drop turbo items when destroyed.

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