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Patch notes · published by the developer

Patch notes for 5.8 upgrade

On Steam

Modern VR foundation

  • Upgraded the game to Unreal Engine 5.8.
  • Migrated VR integration to OpenXR and updated supporting plugins.
  • Updated controller mappings and grip handling for modern controller profiles.
  • Adjusted the default BOP angle for new Quest 3 settings to 25%. Existing saved angle preferences are preserved.

Tested upgrades for Quest series headset but upgraded bindings and settings should work generically.

Performance and bug fixes

  • Fixed a major scene-transition hitch that appeared when entering scenes containing large capital ships. Repeated headset tests confirmed the affected transitions were smooth after the fix.
  • Added safeguards against a physical-animation timing issue encountered during migration.
  • Fixed startup audio errors when an audio device is unavailable.
  • Restored compatibility for legacy VR resolution and anti-aliasing settings in the upgraded engine.

Safer startup and Steam compatibility

Added a headset-neutral startup check. If a VR connection cannot be established, the game displays instructions and closes before entering gameplay.

Updated the Steam integration as it was 5 years old.

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