Build 26333939

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Patch notes · published by the developer

Build v0.13

On Steam

The latest build introduces improvements to Fateborn behavior, new settlement management options, and several bug fixes.

Gameplay & Mechanics
- Added a Dutiful state, providing clearer insight into a Fateborn's willingness to work and whether they are approaching an unscheduled break.
- Updated idling descriptions to distinguish between Waiting for Work and taking Unscheduled Breaks, making it easier to understand why a Fateborn isn't working.
- Improved Fateborn response times when transitioning from Waiting for Work to performing assigned tasks.
- Added the Duty Collar to starting supplies and trader inventories. Note: For those who prefer a stricter approach to settlement management, the collar compels Fateborn to work more consistently and take fewer unscheduled breaks, though not without humiliation.
- Added a Cookfire, allowing players to prepare food without requiring a Spirit.
Renamed Cooking Station to Spirit Hearth to better distinguish it from the new Cookfire.

Bug Fixes
- Fixed an issue affecting trader buybacks.
- Fixed material overflow when merging materials into partially constructed structures.

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