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Patch notes · published by the developer

💣 SERVER WIPE & UPDATE. NPC logic, Melee weapons, and many many more updates!

On Steam

SAILS | Update Changelog - October 30, 2026

Combat & Weapons

  • Melee combat overhauled with weapon-specific attack speeds and movement penalties.
  • Blocking speed increased by 50%.
  • Melee swings now play varied sounds to reduce repetition.
  • Melee hit sounds change depending on the armor worn by the target.
  • Musketball weight and bullet drop increased.
  • Buccaneer Gun ADS zoom increased.
  • NPC hitboxes increased.
  • Cannon ammunition no longer damages flagpoles.
  • Wood Spear added.
  • Gun models visually updated.

Healing & Status Effects

  • Healing system overhauled with instant healing and healing over time based on the item used.
  • Healing items now have unique healing amounts and durations.
  • Intoxication debuff added. Excessive use of certain healing items causes intoxication.
  • Drunk camera sway decreased.
  • Healing Tonics added to tavern shops.

Healing Item Changes

  • Bandage: 5 instant HP + 5 HP over 5 seconds (10 total). Stops bleeding.
  • Surgeon's Bag: 15 instant HP + 60 HP over 20 seconds (75 total). Stops bleeding.
  • Healing Tonic: 15 instant HP + 15 HP over 10 seconds (30 total). +20 intoxication.
  • Strong Healing Tonic: 25 instant HP + 35 HP over 10 seconds (60 total). +30 intoxication.
  • Surgeon's Regret: 40 instant HP + 10 HP over 5 seconds (50 total). Stops bleeding. +50 intoxication.
  • Antidote: Restores 25 water and reduces intoxication by 30.

Ships & Naval Changes

  • Schooners and Sloops added to every faction that sells boats.
  • Sloops can now be purchased at Neutral reputation.
  • Brig, Galleon, Schooner, and Sloop drop percentages adjusted.
  • Schooner collision depth decreased to allow better navigation into shallow bays.
  • Ship destruction particle effects updated.

Factions & Progression

  • Taino added as a selectable faction.
  • Dutch Willemstad is now under construction.
  • Faction Reset now wipes ownership and learned recipes.
  • Boarding Knife and Sugar Cane Knife available at Neutral reputation.
  • Cutlass available at Reputation 1.

Map, Traders & Tutorial

  • Tar and water sources are now visible on the map.
  • Tar removed from trader shops.
  • Hovering over traders on the map now displays their trader type without needing to check the legend.
  • Tutorial updated with a clearly visible Exit Tutorial button.
  • Loading screen screenshots updated.

Visuals, UI & Animations

  • UI visual overhaul started.
  • Blood and vomit particle effects adjusted.
  • Fire particle effects improved.
  • Player clothing updated with additional visual detail.
  • Idle animation updated.
  • Sleeping players now have a unique animation.
  • Flagpoles no longer remove vegetation debris and short grass.
  • Dirt and rock terrain tessellation adjusted to prevent clipping through floors.

Audio & Voice Chat

  • Voice chat distance decreased and priority adjusted to address issues hearing other players in groups.
  • Global audio pool size increased.
  • Projectile sounds improved.
  • Ambient audio now correctly references the player camera.
  • Scraping noises while swinging items adjusted.
  • Melee swing audio variation increased.

Gameplay Improvements & Bug Fixes

  • Fixed sticky rock spots by allowing a two-point jump tolerance.
  • Interaction tooltip range adjusted to match the actual interaction distance.
  • NPC navigation logic overhaul foundation implemented.
  • Potential fix for buildings loading slowly in high-population areas. Requires testing during the next event.

Settings & Performance

  • First-launch settings now default to Windowed Borderless, Medium graphics quality, and image effects disabled.
  • Increased global audio pool capacity.
  • Increased particle effect pooling and prewarming for cannons, guns, and powder kegs.

Melee Weapon Balancing


All damage values listed are base damage.

Aztec Spear

  • Poke: 65 damage
  • Attack speed: 10% slower
  • Movement speed: 11% slower

Aztec Sword

  • Slash: 60 damage
  • Poke: 35 damage
  • Slash speed: Normal
  • Poke speed: 10% slower
  • Movement speed: 11% slower

Billhook

  • Poke: 70 damage
  • Attack speed: 20% slower
  • Movement speed: 14% slower

Boarding Axe

  • Swing: 70 damage
  • Attack speed: 25% faster
  • Movement speed: 11% slower

Boarding Knife

  • Poke: 40 damage
  • Attack speed: 30% faster
  • No movement penalty

Broadsword

  • Slash: 65 damage
  • Poke: 55 damage
  • Slash speed: 20% slower
  • Poke speed: 15% slower
  • Movement speed: 14% slower

Cavalry Sabre

  • Slash: 55 damage
  • Poke: 45 damage
  • Slash speed: Normal
  • Poke speed: 10% slower
  • Movement speed: 8% slower

Club

  • Swing: 40 damage
  • Attack speed: 10% faster
  • Movement speed: 5% slower

Cutlass

  • Slash: 40 damage
  • Poke: 45 damage
  • Attack speed: Normal
  • Movement speed: 5% slower

Hammer

  • Repairs buildings: 35 HP per swing
  • Repairs ship hulls: 10 HP per swing
  • Attack speed: Normal
  • Movement speed: 5% slower

Hanger

  • Slash: 45 damage
  • Poke: 50 damage
  • Slash speed: 10% faster
  • Poke speed: 15% faster
  • Movement speed: 3% slower

Hatchet

  • Swing: 40 damage
  • Attack speed: 5% faster
  • Movement speed: 5% slower
  • Used for cutting down trees

Macana

  • Swing: 55 damage
  • Attack speed: 5% faster
  • Movement speed: 9% slower

Pickaxe

  • Swing: 40 damage
  • Attack speed: Normal
  • Movement speed: 9% slower

Sabre

  • Slash: 45 damage
  • Poke: 50 damage
  • Attack speed: Normal
  • Movement speed: 5% slower

Stone Axe

  • Swing: 30 damage
  • Attack speed: 5% slower
  • Movement speed: 7% slower

Stone Pickaxe

  • Swing: 30 damage
  • Attack speed: 5% slower
  • Movement speed: 10% slower

Sugar Cane Knife

  • Slash: 45 damage
  • Attack speed: 15% faster
  • Movement speed: 2% slower

Wood Spear

  • Poke: 45 damage
  • Attack speed: 15% faster
  • Movement speed: 7% slower
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